Five Corners
FIVE CORNERS — Vineyard Haven
You're the crossing guard at the real, genuinely-hard-to-drive-through
five-way intersection in the middle of Vineyard Haven, Martha's Vineyard.
No traffic light. Just you.
Tap a road to wave its traffic through. Hold it to wave hard — faster,
but the guard's arm tires, so pick your moments. Tap the guard to throw
everything to red. That's the whole control scheme, and it's all you'll
need on a phone.
Then the island fights back. Ferry cars have a boat to catch. Pedestrians
step off the curb whether you're ready or not. Beach Road floods. An
ambulance needs a clear path. And on the hardest days, all of it lands
at once, right as the last boat sails.
— Four shifts across a Vineyard Haven day, each with its own character
— A ninety-second arcade loop: quick to learn, hard to master
— A hold-your-nerve risk lever with real cost, not just a bigger number
— Endless mode with named, escalating waves
— A brutal unlockable finale for anyone who's beaten the whole day
— A built-in training shift that teaches by doing, not by reading
— Local and shared leaderboards
An affectionate work of fiction. The junction is real; the shifts, the
scoring, and the crossing guard are not.
Free to play, right in your browser.
| Status | Released |
| Platforms | HTML5 |
| Author | fivecornersgames |
| Genre | Action |
| Tags | Arcade, browser, Casual, High Score, Management, mobile, Singleplayer, traffic |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |




Leave a comment
Log in with itch.io to leave a comment.